Monday, September 10, 2012

Sprint 1 Complete - 9/11

We are at the end of our first "Sprint", and our game development is progressing nicely. Below is listed our progress thus far, separated by team:

Concept Art
Rachel Cunningham, Brian Smith, Sterling Morris

Character Concepts


Environment Concepts




Creature Concept:



Level Design
Cameron Coker


NOTE: We are switching the location of the "Polluted Plains" and the "Tonitrian Forest"


Modeling
Lead - Chris Potter

Character Turntables
 

Terrain Practice







Materials&Lighting
Lead - Jack Eggebrecht

Texture Style








Texture Method



Programming
Lead - Chiang Leng  

Timer System Implemented


ETC.
-version control system: GIT testing
-registered as iOS developers
-Tasks assigned through "Milestone - Black Widow"

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