Thursday, March 28, 2013

To-do list for April!


Things left to do:
  • Fx: Jack, Cameron
    • Item fx
    • Updated portal fx?
  • Animations: Cameron, Jake
    • Noah 
      • death
    • Borgoll 
      • Attack
      • Run
      • Walk
      • Stunned
      • Death
    • Cerhylodon
      • Charge
      • Walk
      • Stunned
      • Death
  • Assets: Cameron (models), Jack (textures)
    • Items
      • Can't pick up Tonitrite unless you need it
      • Energy bar depletes upon crystal collection
    • Environment
    • Obstacles
      • Boulders
      • Scrap metal
    • Buildings
    • Plant life (cards, models?)
  • Lighting for scene: Jack
  • Sounds: Jake
    • Music for main menu
    • Music for in game
    • Music for hi score
    • Music for failure
    • Sound effects
    • Character voice work 
      • 3 voice tracks
    • Creature sounds
      • Velox roar (1 for chase, 1 for stun)
      • Borgoll roar (1 for chase, 1 for stun)
      • Cerhylodon roar (1 for chase, 1 for roar)
  • Menu/UI: Stephen, Jay, Sterling
    • Artwork
      • Archives
      • Hi score
      • Failure
    • Main menu: Stephen, Cameron
      • Set up archives
      • Set up main menu
    • UI
      • Flashing red timer
      • Flashing red health
      • Flashing red character
  • Systems
    • AI: Andy 
      • Velox collides
      • Borgoll physics
      • Cerhylodon 
    • Hi score system: Chiang
      • Names carry over
      • Fit better on screen
  • Etc.
    • Make radius prettier
    • Make swipe trace prettier
    • Floating health bars?
    • Velox run into each other?
    • High score option no matter what you press after game ends
    • Borgoll attacks too soon?
    • The game drags on now, option to end it early?

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